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	<title>oyatsukai.com</title>
	<link>http://oyatsukai.com</link>
	<description>The New Old School Developers</description>
	<lastBuildDate>Mon, 06 Feb 2012 19:25:52 +0000</lastBuildDate>
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	<item>
		<title>Update on Final Freeway 2R</title>
		<description><![CDATA[All stages are now complete, we have 2 of the 3 sound tracks and we implemented an antagonist car into the game play. Game Center integration is also complete. So, we&#8217;re now down to a few things: Add atmospheric effect on a couple of stages (snow and rain) Improve the high-scores display Improve the AI [...]]]></description>
		<link>http://oyatsukai.com/2012/02/update-on-final-freeway-2r/</link>
			</item>
	<item>
		<title>Final Freeway 2R ..getting closer!</title>
		<description><![CDATA[First of all, a special Thanks to all those that have bet on the game so far and a big Thanks to appbackr.com that has made this possible. These finances are really helping the development ! We&#8217;re working day and night to complete Final Freeway 2R, and although there is still more work to do, most of the features [...]]]></description>
		<link>http://oyatsukai.com/2012/01/final-freeway-2r-getting-closer/</link>
			</item>
	<item>
		<title>Fractal Combat&#8217;s 3D Art</title>
		<description><![CDATA[Here are some illustration showing the polygonal models used in Fractal Combat. All models were created by Max Puliero, using Blender for modelling. When it comes to technical modeling, Max is definitely the man! The high polygon models were used for illustration purposes, while the low poly models are of course those used in the [...]]]></description>
		<link>http://oyatsukai.com/2011/11/fractal-combats-3d-art/</link>
			</item>
	<item>
		<title>Final Freeway 2R on appbackr</title>
		<description><![CDATA[As we continue the development of Final Freeway 2R, we&#8217;ve decided to partner with appbackr to enable anyone to help us with the expenses. It&#8217;s been a success so far, with $4,886 raised ! Though we only receive 71% of that beforehand.. but nonetheless a really useful sum to finance many aspects of the development. We&#8217;ll [...]]]></description>
		<link>http://oyatsukai.com/2011/11/final-freeway-2r-on-appbackr/</link>
			</item>
	<item>
		<title>The next Final Freeway</title>
		<description><![CDATA[It&#8217;s in the works. Here is a sample video clip and a couple of screen shots. It will add some much requested features such as: car crashes, road splits, multiple endings and selectable characters. It&#8217;s only an early preview, so things will change and improve.. but that&#8217;s how it looks so far. Graphics is by Giuseppe Longo]]></description>
		<link>http://oyatsukai.com/2011/10/the-next-final-freeway/</link>
			</item>
	<item>
		<title>Fractal Combat 1.1 is out !</title>
		<description><![CDATA[Now available on the App Store. More details on the previous post. Let us know what you think.. We&#8217;re already working on the 1.2 ! Enjoy !]]></description>
		<link>http://oyatsukai.com/2011/09/fractal-combat-1-1-is-out/</link>
			</item>
	<item>
		<title>What&#8217;s new in Fractal Combat 1.1</title>
		<description><![CDATA[We&#8217;ve finally submitted the 1.1 of Fractal Combat to Apple and, with some luck, the update will be out in about a week from now. This is a bigger update than initially planned. We&#8217;ve listened to requests and complaints out there and tried to put in the most requested features and fixes. Here is a [...]]]></description>
		<link>http://oyatsukai.com/2011/09/whats-new-in-fractal-combat-1-1/</link>
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	<item>
		<title>Final Freeway 4 Android in the Racing category</title>
		<description><![CDATA[Yes ! Final Freeway is.. finally.. in the category it belongs to. Google has recently introduced the Racing category and we&#8217;re produly in there ! This means that FF for Android may finally start selling a decent amount.. and that we may be able to  afford more Android development. Cool !]]></description>
		<link>http://oyatsukai.com/2011/08/final-freeway-4-android-in-the-racing-category/</link>
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	<item>
		<title>Fractal Combat 1.0 on App Store!</title>
		<description><![CDATA[The App Store submission came and went. This was a surprisingly quick approval for the game. As so, Fractal Combat is now out on Apple&#8217;s App Store ! Here is the official App Store link. As tradition wants, we&#8217;re going to support the game with several more updates. We&#8217;re already working on a 1.1 that should add [...]]]></description>
		<link>http://oyatsukai.com/2011/08/fractal-combat-1-0-on-app-store/</link>
			</item>
	<item>
		<title>Fractal Combat 1.0 submitted to Apple</title>
		<description><![CDATA[We just recently submitted the 1.0 of Fractal Combat to Apple ! Judging by Apple&#8217;s current average approval times, if everything goes to plan, the game should be out around the 2nd week of August. This new game follows our general preference towards arcade action games. But it does have some simulator traits, at least aesthetically. The [...]]]></description>
		<link>http://oyatsukai.com/2011/08/fractal-combat-1-0-submitted-to-apple/</link>
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